Description
Bringing to life a concept from one of the talented art directors on Clash of Clans, I independently produced a 60-second user acquisition ad in multiple formats. The process involved animating characters, enhancing in-game footage, and carefully editing sequences together — layering sound design, VFX, and pacing to create a cinematic, high-impact piece that feels both authentic to the game and engaging as an ad.
This was part of a long-term collaboration, where I consistently delivered performance-driven creatives across titles including Clash Royale and Brawl Stars — adapting style, tone, and execution to suit each game while maintaining a strong, polished finish.